Maybe we could ferret out submeshes by watching shader variables?
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6
|
151
|
June 8, 2021
|
Is a Craft texture pack possible?
|
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53
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198
|
June 8, 2021
|
explodeyCraft: tool for exploding any craft model
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7
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82
|
June 6, 2021
|
descriptions somewhere on terrain gen?
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34
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111
|
June 2, 2021
|
Adapting Old Shaders For Craft Models
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3
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86
|
May 29, 2021
|
custom shader for craft models (changed from previous title)
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34
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130
|
May 27, 2021
|
Scene Voxels culling vs Volume culling
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0
|
106
|
May 11, 2021
|
Can you inspect a model to find its skin?
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12
|
95
|
April 18, 2021
|
How to apply a glowing texture?
|
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42
|
216
|
April 18, 2021
|
Can we control render distance?
|
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7
|
80
|
April 16, 2021
|
entity.remove() mysteries
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0
|
72
|
April 15, 2021
|
EulerAngles arrrgh
|
|
45
|
185
|
April 9, 2021
|
Can the new asset system load assets dynamically?
|
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13
|
88
|
April 5, 2021
|
TrueDepth in xcode export
|
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6
|
92
|
April 3, 2021
|
How do you reset a craft.scene?
|
|
1
|
89
|
April 2, 2021
|
OrbitViewer math: less ridiculous way to simplify ry?
|
|
8
|
111
|
March 31, 2021
|
Add transparency to a 3d .obj/.mtl model?
|
|
18
|
86
|
March 29, 2021
|
Has anyone made a walk animation for the default dudes?
|
|
12
|
89
|
March 24, 2021
|
Craft Queries
|
|
26
|
149
|
January 24, 2021
|
Texture building
|
|
9
|
91
|
December 16, 2020
|
3D issue
|
|
3
|
84
|
October 27, 2020
|
Creating Textured 3D Objects
|
|
25
|
114
|
April 28, 2020
|
Voxel tutorial?
|
|
12
|
101
|
April 15, 2020
|
Advice on model display
|
|
2
|
74
|
April 9, 2020
|
import units
|
|
7
|
120
|
March 20, 2020
|
What is noise:setBounds, please
|
|
14
|
116
|
March 7, 2020
|
is craft noise based on libnoise?
|
|
9
|
158
|
March 5, 2020
|
neutrino telescope event display in AR
|
|
10
|
87
|
March 3, 2020
|
are voxels limited to positive x y z?
|
|
8
|
106
|
February 27, 2020
|
Crafty Sky Box
|
|
10
|
123
|
February 26, 2020
|