About the Bugs category
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0
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85
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August 5, 2022
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Codea Coroutines Not Working
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4
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149
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September 13, 2023
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String.dump followed by load not working
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18
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87
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September 6, 2023
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Shader texture2D issue
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11
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77
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August 23, 2023
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API issues within coroutines
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2
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124
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July 18, 2023
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Disappearing lines in editor
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1
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55
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July 2, 2023
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Codea 4 - Tab Load Order
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1
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86
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June 10, 2023
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Crash when use mesh.read() to read a built-in asset
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1
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78
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May 2, 2023
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Codea 3.8 (375)
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49
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450
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April 29, 2023
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Math.atan2 appears to be AWOL
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7
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186
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April 27, 2023
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Codea memory leak?
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3
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100
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March 17, 2023
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Codea 4.x Mesh color bug
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7
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179
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February 1, 2023
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Deleting a "prop" node in Shade crashes the Shader file
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2
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111
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December 26, 2022
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Bezier function
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16
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293
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December 19, 2022
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Search web uses safari
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0
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160
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November 2, 2022
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V4 crash displaying models
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11
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195
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October 24, 2022
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Craft raycast and spherecast
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3
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134
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July 3, 2022
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noise() returning value outside specified range.
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4
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143
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June 30, 2022
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physics.body + mask = crash
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2
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66
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June 7, 2022
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Dropbox syncing problems.
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15
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86
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June 6, 2022
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Bug? The craft.shape.model doesn’t work like other craft.shape rigidbodies
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7
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58
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June 5, 2022
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deleteProject, createProject hang/crash
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2
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63
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June 4, 2022
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function call error (explained)
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4
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67
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May 6, 2022
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Codea app performance on iPad Pro 3rd Generation worse than on older model
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13
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56
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May 3, 2022
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Craft can not be used in an exported Xcode project
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6
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122
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April 22, 2022
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bounds in the doc
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0
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57
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April 16, 2022
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Auto reload last project
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4
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62
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April 15, 2022
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Missing chars in reference side panel
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5
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72
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April 14, 2022
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Air Code Crash (3.5.2)
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4
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71
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April 11, 2022
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Destroyed entity is non-nil
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10
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89
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April 10, 2022
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