Shader editor Crash (Codea 3.5.2)

The shader editor make codea crash and I lost all the shaders from the project.
Then I open another project and when I came back to the 1st one, the shaders reappears. O_o
I don’t have any more steps, but I know that I was alternating between lua and shader editors a lot.

@moechofe2 if you do end up finding repro steps I’d be happy to give it a try. 3.5.3 should be out soon with the Air Code fix

On the Shader Lab in general, it’s a legacy feature at this point and is superseded by Shade. Mostly because we’re trying to move away from OpenGL/GLSL