I completed the application in your xcode and when I spread it I get an error “An error occurred during upload”. At first I thought I was somewhere made ??a mistake ( about it in xcode does not say ) , but after I decided to try to export other games climbs one and the same mistake. What to do? Xcode version for the moment last . Full Error - "An error occurred during upload. Unexpected asset pack at / specified location / Asset packs must be in / OnDemandResources. Thanks for the help .
Thanks to Google translator .
You need to use the Codea 2.3.2 runtime. The easiest way is to make sure you have version 2.3.2 of Codea installed, and then reexport the project. It’s because Codea used to call the asset folders assets packs, but that name became reserved for the new on-demand resources feature in Xcode 7 /iOS 9. The new version of the runtime solves this by calling the asset folders .assets
You can read more please
Re-export your project with Codea 2.3.2
many thanks. shame 'cause I’ve done a lot of work in xcode. but I really love codea and hope that your help will help me. many thanks.
If you don’t want to re-export, you could try following these steps here to get the new runtime:
http://codea.io/talk/discussion/comment/63258/#Comment_63258
I don’t know whether that will be easier in your case.