@UberGoober The Voxel editor has been broken for a long time. I mentioned it back in March. It probably broke when the asset system was changed. Maybe even before that.
@dave1707 in my exploration the problem is the .cvox file format, not the asset system.
volume:save doesn’t even put a .cvox extension on saved volumes, which makes them inaccessible to the loader.
But if I manually change the saved file’s extension to .cvox (which I had to download an app specifically for the purpose of doing), and put the file in the documents folder, volume:load loads them perfectly, even using the new asset system.
@UberGoober I didn’t mean the asset change broke it, but I think when changes were made back then, other things got changed that may have affected it. I don’t remember what release the assets were changed, but I also don’t remember when the editor stopped working. Good catch on the .cvox extension, maybe it will be easy to fix.
@UberGoober I think @dave1707 is right in that this relates to the changes to the asset system since I’m looking at the code right now. It looks like a fairly easy fix, as I can just make sure it appends the .cvox extension