@SkyTheCoder, my apologies, I totally forgot about your request! Build 10 adds a replay option to the game over screen.
@piinthesky, hah I’ll be happy to cover the $10 I spent on Codea
@SkyTheCoder, my apologies, I totally forgot about your request! Build 10 adds a replay option to the game over screen.
@piinthesky, hah I’ll be happy to cover the $10 I spent on Codea
Design your enemy where you can set up an enemy with specific characteristics (clumsiness, durability, strength, etc.) and you fight him!
@warspyking @JakAttak Random enemy personalities might be a good idea if your looking for more depth. I wouldn’t make another mode because that might ruin the game’s focus. In the modes you currently have, the enemies would have a random, well defined trait that is easy for the player to recognize. So you could go “Heh, he’s being really spastic. I should wait for a pause in between his flails to go for a lunge”.
It could increase the game’s value outside of the novelty quadrent.
This might be too strategic for what the game is going for but you can always dial it back. Just a thought.
@GoatBoy76 designing your own enemy for practice, (or “training”) could help to improve so bodies overall strengths and allow people to focus on their weakness! A lot of people like to challenge his or her self with really strong enemies, which would come only once in a blue moon if randomized.
@warspyking It would seem random to the player but you would have exact control over how often the enemy is strong or weak.
Different characteristics and weaknesses like Mike Tyson’s punch out? I used to love that game!
@warspyking I think that the player controlling the stats would be good if the game is about self improvement and since the game is called “Clumsy Boxing”, I don’t think it is.
@Goatboy76 Isn’t the point of any game to win, and to win more you have to improve! So technically every game’s about self improvement!
@warpsyking, @Goatboy76, interesting ideas. They’ll have to wait for another version if I choose to add them though, as I just submitted this one.
New record! It went through review and got accepted in under 1 day.
I will probably put it on the store next week.
Nice, mine always take like 9 days