[Bug] Codea crashes after opening shaders from the code

I believe I told this in discord or so in a line.

Steps to produce:
In the code:

  • Write down shader() anywhere
  • Click between the brackets to chose a shader
  • Click to edit the shader.
  • Crash!

Not happening, when:

  • Code was not changed after opened
  • Opening shaders from the ‘lobby’