So I’m trying to fix this bug in my game. The bug is around the touch function. I’ve done some code that senses when you touch the screen and if you do, a spacecraft model will go straight into the distance. It would be fine and dandy for my game, BUT if I don’t touch the screen within a few seconds nothing happens if I then try to touch the screen. Can someone please help me fix this bug? Thanks
@Creator27 - please post some code then we can see where your problem is.
It’s all good, I think I found out what the problem was, and I used it to my advantage! Thank you though!
function touched(touch)
-- You can use the touch object here
end
Like this you declare a function that will be called when the screen is touched. You can read all about the Touch function here; https://codea.io/reference/Touch.html
The important thing for you however is the state
(touch.state
) attribute, it can be BEGAN
or ENDED
(and some more)
What you can do to recognize if the screen is touched, to set the state of the touch to a variable, then wether or not the screen is touched do whatever you want.
The problem here however will be multiple touches at once
@Bri_G you should get a “Mod” role already