https://www.youtube.com/watch?v=3RfGdzcteSQ
I was finishing up with the dynamic bodies in the level editor for my building game, and when I came to test it this happened with the rocket dynamic body that was preloaded with the level. There’s also a spot on the grass platform the player’s on where his feet will slip in to the ground (a polygon body static) then come out when the player moves away from the spot where it happens… this is also where the rocket falls through. Any ideas on what’s happening are more than welcome, thanks.
By the way the code isn’t malformed at any part, it’s set up like the other level in which this doesn’t happen.