I am trying to make a game with two main buttons, one to rotate the view and one the direction you run in. It is coming out good, but I can’t get Codea to let me use both buttons simultaneously. What I want to do is create something like the Ping sample game in Codea, and have two touches exist at once. Anyone know how?
@jrohanian Here’s a simple example. Slide a finger back and forth. Then try more fingers.
displayMode(FULLSCREEN)
function setup()
mt={} -- touch table
end
function draw()
background(40, 40, 50)
z=0
for a,b in pairs(mt) do
z=z+1
sprite("Planet Cute:Character Boy",b.x,HEIGHT-100*z)
end
end
function touched(t)
if t.state==BEGAN then
mt[t.id]=t
end
if t.state==MOVING then
mt[t.id]=t
end
if t.state==ENDED then
mt[t.id]=nil
end
end