Is it just me, or when you just create 4 walls, and have an circle physics body moving at any given speed, with no gravity, the ball doesn’t bounce off the walls correctly a lot of the time?
For example it will be coming toward the wall at a 45 degree angle and not bounce off at a 45 degree angle, but at a lesser angle and sometimes even straight up.
This kind of messes up a lot of physics based projects where bouncing is involved.