Sprites fighting over Z

I have a camera and a perspective matrix projection in my project but it seems like that unless the camera is above the sprites, they don’t stop flickering. I’ve tried changing the Z levels, moving them and even delaying their draw order but nothing fixed it. Any suggestions would be appreciated.
Use the slider at the bottom to see what i’m talking about .
Trial.zip (37.6 KB)

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fixed it, while using perspective, setting far to 0 resolved this issue