During the last holiday cook off competition I spent most of my time just positioning sprites for each seen. Trying out various x, y combinations is tiresome. For instance Bit needed to be precisely WIDTH/2 + x number of pixels high to look like he was right on top of the cliff.
No more I say! With Spritea, you put the sprites you want to use in the dropbox folder. Launch Spritea and then you can choose the sprite and drag it to right where you want it. Do this for the clouds, cliff, main character and then export the code. That’s right Spritea will generate the code for you, so you don’t have to figure out the numbers. Use two fingers to resize the sprites and make them bigger or smaller.
@stevon8ter that’s brilliant! I didn’t even think of it. It could literally make tabs like scene1, scene2 etc and then the user could just copy them to a real game.
@skythecoder, that is a neat idea. I could make a bare bones one that just displayed the sprite function needed to draw the sprite. How do you copy and paste text from the output window? I didn’t think that was possible.
I have a copy of it. I have done nothing with it since I first finished writing it. I am not sure how to upload it here now. Let me see if I can figure it out.
Let’s see. I have a wireless webserver that is up and sometimes it is not. Try to download the code from here (case sensitive): http://www.mrscience101.com/Spritea.zip
When you extract it, it will have the lua files in text format. You will need to name each tab exactly like the filename in order for it to work. Create a project named ‘Spritea’ and then name each tab like the file names. Then copy the contents of the files into the tabs.
If you know of an easier way to share the code, let me know and I’ll try to do it that way. A long time ago I uploaded it to the codea community which was really neat, but I don’t know if it is still up and running or not.