It would be nice if the function sprite also scale in aspect ratio by height. Currently it’s only possible by width.
sprite("image", 0, 0, width) -- without arg height it will be calculated automatically
I want: sprite("image", 0, 0, nil, height) -- error: number expected
It’s nice to have. Of course, I also could calculate the ratio size by my own. But is more comfortable to use api.
You can override the API if you wish, just make sure you save a reference to whatever you override. eg:
_sprite = sprite --save the sprite command before overwriting it
function sprite(image, x,y,w,h) -- your new version
--your code to calculate aspect ratio based on height goes here
_sprite(image,x,y,w,h) --draw the sprite
end
Good idea. Here’s my code. It works.
-- sprite(image, x, y, w, h)
-- usage: sprite("Documents:mySprite", WIDTH/2, HEIGHT/2, nil, HEIGHT)
_sprite = sprite
function sprite(image, x, y, w, h)
if w == nil and h ~= nil then
local sw, sh = spriteSize(image)
_sprite(image, x, y, (sw / sh) * h, h)
elseif w ~= nil and h == nil then
local sw, sh = spriteSize(image)
_sprite(image, x, y, w, (sh / sw) * w)
elseif w == nil and h == nil then
_sprite(image, x, y)
else
_sprite(image, x, y, w, h)
end
end
But anyway, it should moved to low-level (framework api).
It’s not a most important feature. But nice to have. In current version it works only when height is not set.