@UberGoober - oooh, that’s an error in a form that I haven’t seen. Looks like it might mean the integrity of the file is in question or the file format had changed since the last publication. I think I have a copy saved so I’ll try it out
@UberGoober - found and installed Soda, re-arranged the tabs got it to run, using inbuilt demo, but on running fired up an error after showing background screen. Haven’t even tried the dependency yet. Nor do I know which version it is. Any ideas?
@UberGoober - I think most people don’t use it for several reasons
They don’t tend to build front end, instructions or high score tables.
They don’t tend to build more formal systems - games tend to be skeletal.
They don’t tend to like extensions to the core in the system.
Those are generalities - I’m sure some users use it a lot I intended to spend some time using it but never got the time, other projects dominated. But, now it’s back and running well I’m going to try and take advantage of it
@Steppers - Thanks for making this available again.
@UberGoober@Bri_G In my case I’ve had to add a ScrollableFrame class allowing me to scroll all contents of a frame rather than just text.
And I personally use a keyboard with trackpad so I’ve added support for mouse scrolling and hover events.
It doesn’t bloat the code all that much but I’ve had to add a few workarounds/hacks for some issues I’ve come across so they’ll need cleaning up and consolidating before I release anything. It’ll probably come after WebRepo 2.0 is released.
@Steppers since you appear to be a SODA genius, I wonder if you’d care to try your hand at fixing a bug:
If you run the calculator demo, and then drag the calculator to another part of the screen, you will see that the calculator’s blur effect does not update as it moves.
The blur seen behind the buttons of the calculator stays exactly the same as it was when the calculator first appeared— figuring out how to fix that is way over my head, but it’s possible that it’s actually not that hard to do (for someone who knows what they’re doing more than I do).
@UberGoober Haha, thanks. Not quite there yet though.
I had come across this as I’d hoped to have the button dock at the bottom blur the apps as they scrolled by but it seems to be an intentional design decision for performance reasons possibly. I’d need to have a really in-depth look into the blur stuff as it’s only done once when the window is created.
I just figured I could sort out the effect at a later date and just used a translucent dock instead so It’s gone on the back burner for now.
At the end of the day, I’m sure recent hardware would be more than capable of updating the blur every frame so we’ll see.
@Steppers I have a project where I grabbed the blur code from SODA and then successfully made the blur update in my own code as I dragged buttons around.
I never figured out how to get it back into SODA though.
I’m not ready to share it on the forums yet, if you’re interested in picking at it, how would I get it to you?