Simultaneous counters

Is it possible to have multiple counters going simultaneously? I want to iterate through a table but have a delay before creating each sprite, so I need a counter. However I don’t want it to seem like the sprites are being creating consecutively, I want the “delay” happening for all the sprites in the table at the same time(but the delay time will be different for each sprite in the table). So I need to have multiple counters going at the same time but I don’t know how to do that.

@RedCoder1 You can have as many counters as you can create to run simultaneously. Do a forum search for counters, there are many of them already coded.