Would anyone have an idea on how hard it would be to implement this non-physics wave simulation in codea? I think it would be pretty neat for many projects!
Here’s a video: http://www.youtube.com/watch?v=fhjPBvER88g&feature=youtu.be
The code in objective C is there:
http://www.cocos2d-iphone.org/forums/topic/waves1dnode-water-simulation-for-side-view-games/