can someone explain this behavior?
function setup()
counter = 0
end
function touched(touch)
end
function draw()
--print( )
background(0, 0, 0, 255 )
pushMatrix()
counter = counter + 1
if( counter > 10 ) then counter = 0 end
scale( 1 + counter/10 )
sprite("Cargo Bot:Command Grab", 200, 200)
popMatrix()
end
I can’t figure out why it changes the position like that.