I’ve noticed that every time I bring one of my projects over to my iPhoneX from my iPad, all music and sound fx seem to play from the earpiece, rather than the devices speakers. Is this normal behavior? And if so, how would one select the proper audio output? At first, I just thought the audio wasn’t working at all. Then I realized I had to hold the phone up to my ear to hear the sounds.
Anybody else on beta having this issue? This problem has got me seriously confused. I find it odd that I could be the only one experiencing this behavior. Even if I launch the “Sounds Plus” example project, I get the exact same results. No sound through external speakers. Any advice would be greatly appreciated.
@Circuit sorry about this, it’s a bit of a longstanding bug on the current iPhone build. I’ve noted it down in Trello to look into once more
Fixed this for the next beta build
@Simeon You rock pal! thnx for the reply… I was starting to think I was going batty