The objc bridge lets me create a real bona-fide GKTurnBasedMatchmakerViewController, but not a delegate for it?
It’s so tantalizing to almost be able to make turn based matches in Codea!
@Steppers any pointers on this?
The objc bridge lets me create a real bona-fide GKTurnBasedMatchmakerViewController, but not a delegate for it?
It’s so tantalizing to almost be able to make turn based matches in Codea!
@Steppers any pointers on this?
It looks like this may have been fixed in the latest beta?
I think generally there are just some things in the ObjC APIs that don’t translate nicely and need a little nudge to behave correctly. Unfortunately I’ve come across a few functions that take plain C structs that makes it difficult to use them at all.