I’m missing a few vec2 operations in Codea 4

rotated = vec2:rotate(radians)

radians = vec2:angleBetween(anotherVec2)

what should I use instead…?

I do see some new functions (refract and reflect)…

I’m missing a few vec2 operations in Codea 4

rotated = vec2:rotate(radians)

radians = vec2:angleBetween(anotherVec2)

what should I use instead…?

I do see some new functions (refract and reflect)…

```
from:lerp(to,ratio)
```

I just forgot to put those in (or an equivalent version), so I’ll just need to add them in the next beta…

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Posting my vector extensions in case anyone finds them useful

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