I’m missing a few vec2 operations in Codea 4
rotated = vec2:rotate(radians)
radians = vec2:angleBetween(anotherVec2)
what should I use instead…?
I do see some new functions (refract and reflect)…
I’m missing a few vec2 operations in Codea 4
rotated = vec2:rotate(radians)
radians = vec2:angleBetween(anotherVec2)
what should I use instead…?
I do see some new functions (refract and reflect)…
from:lerp(to,ratio)
I just forgot to put those in (or an equivalent version), so I’ll just need to add them in the next beta…
Posting my vector extensions in case anyone finds them useful