Has anyone had success marketing Codea apps and getting lots of downloads on the App Store?
My app is a word game called Spell Collapse (AppStore.com/SpellCollapse). It’s current version is rated at 4.6 stars and it is one of the best rated word games on the App Store. There is also a Free version and they have been available for 1 year. It has never been promoted by Apple, even though they have promoted several bad word games, and it only has one industry review even though I have sent hundreds of press releases and review requests. There have only been 85,000 total downloads since the release, but almost all these downloads had to be “purchased” through targeted Facebook advertising. I target a specific demographic with an interest in word games that are currently using an iOS device to download the Free version. I make money from the ads, and from the players that then buy the Paid version and make In-App purchases, but only enough to break even. There must be a better way for a great game to get noticed, but all my other efforts at marketing have failed. Promo codes for Spell Collapse are available for anyone who wants one, and any advice would be greatly appreciated.