A fun distraction, this time we’re taking a cool Shader Toy example and adapting it to run in Codea without any modifications! This should work on other (relatively) simple Shader Toy examples as well…
Learn to Codea?
This is be part of an ongoing series called “Learn to Codea”, which will cover a variety of topics from beginner to advanced and everything in-between
This is a great idea to make most of the Shadertoy examples very easy to run in Codea by adapting!
However, I have a small problem. How do I put a file with the suffix .glsl into a Codea project? The Codea’s. asset explorer can’t find the .glsl file.