Integrating Java into Lua

I was reading up on a google code page on how to integrate java code into a Lua program. All that I think a Codea project would need is to include the JNLua native files. Here is the link:

What do you guys think of the compatibility of this with a Codea project

Very interesting, it would motivate TLL towards android even more I suspect (a lot more than the maybes and what haps going on at the moment)

@bocaaust - why?

There’s a lot more to it than that. The first issue is integrating other means of input, like mice and keyboard if this will work on desktops too. The other issue is that Codea is built on more than OpenGL. It uses a lot of native technologies that they’d also have to port to Android/Java.