So i just started using codea like a month ago and i really enjoy it
I was so suprise of how much i like coding ! + you can see the change right away wich is super awsome but anyways
So here i am with 0 coding skill and trying to make a game wich i didnt really know what to make so i decided to make a simple clicker game (i know not a clicker game again!) but like i said im really trying to learn so anyways
Im stuck and i looked everywhere but i cant seem to figure out how to make a cps/cookie per second code
If someone could plz help me it could be awsome !
Just a simple code by adding 0.1 to the score every second
@JulieChelsea Here’s some simple code to add .1 to the score each second. The draw() function normally runs 60 times per second.
function setup()
delay=0
score=0
fill(255)
fontSize(100)
end
function draw()
background(40, 40, 50)
addScore()
text(string.format("%.1f",score),WIDTH/2,HEIGHT/2)
end
function addScore() -- this get called 60 times per second
delay=delay+1
if delay>=60 then -- 1 second has passed when delay reaches 60
score=score+.1 -- add .1 each second
delay=0 -- reset delay
end
end
function setup()
delay=0
score=0
fill(255)
fontSize(100)
end
function draw()
background(40, 40, 50)
addScore()
text(score,WIDTH/2,HEIGHT/2)
end
function addScore() -- this get called 60 times per second
delay=delay+1
if delay>=60 then -- 1 second has passed when delay reaches 60
score=score+1 -- add 1 each second
delay=0 -- reset delay
end
end
@dave1707 the problem that i have now is that how do i make it so when i buy an upgrade it goes up by 0.1? and everytime i buy it, it goes up by 0.1(0.1,0.2 etc)
I have quickly whipped up something. I hope it helps. It solves the increase by upgrade feature. You just need to convert the parameter to the upgrade of your choice. Let me know if you need help with that.
-- JulieChelsea Timer
function setup()
parameter.action("Increase", function()
print("Score has been increased by "..scoreIncrease + 1) -- Parameter that increases the score when pressed
increase()
end)
delay = 0 -- your delay between adding scores
score = 0 -- your default score
scoreIncrease = 1 -- the amount that the score will be increased by
end
function draw()
background(0)
add() -- calls the add function
text(score, WIDTH/2, HEIGHT/2) -- draws the text
end
function add()
delay = delay + 1 -- everytime add gets called, this happens
if delay == 60 then
score = score + scoreIncrease
delay = 0
end
end
function increase()
scoreIncrease = scoreIncrease + 1 -- everytime increase is called (in the parameter), this happens
end
Sorry if it’s a bit hard to understand. Just go through it and you will get the hang of it. Good luck with your coding.
@JulieChelsea I guess I don’t understand what you want. First you said to add 0.1 each second, then you said not 0.1 but 1. So my questions are: What value do you want to add. How often do you want to add that value. How do you want the total to look like. For example, you want to add .1 each second, but you want the total to look like 1, 2, 3. That means the total will change every 10 seconds.