How to stationary rotate

Hi all,

How do I code up a sprite to rotate on its axis and remain stationary ?

TIA,
Carlos

A starter for 10


-- Use this function to perform your initial setup
function setup()
    print("rotate")
    rotation=0
end

-- This function gets called once every frame
function draw()
    -- This sets a dark background color 
    background(40, 40, 50)

    pushMatrix()
    translate(100,100) --the centre of the point of rotation
    rotate(rotation) 
    sprite("Planet Cute:Heart",0,0) 
    popMatrix()

    rotation = rotation - 1
    --change this to + 1 to rotate the other way
    --increase the value to rotate faster
    
end

Thanks West that was exactly what I needed. Cheers !