I’m trying to bring a simple sprite into my 3d scene and I either get an error saying it is null, or if I call up it as a scene entity, it now doesn’t even show up.
If someone can help me out, it would be awesome.
Here’s my current coding, where I get no errors, but the sprite doesn’t show up.
function setup()
	-- Create the scene
	scene = craft.scene()
    createGround(-.8)
  -- Move the main camera
    scene.camera.z = -12
    
    
    mySprite = scene:entity()
    
    mySprite = sprite("Documents:TEXT BUBBLE",WIDTH/2,HEIGHT/2,1024)
  -- Adjust the scene lighting
  scene.sun.rotation = quat.eulerAngles(30,0,0)
  scene.ambientColor = color(10, 10, 10, 255)
  -- Turn on fog and set distances and color
  scene.fogEnabled = true
  scene.fogNear = 2
  scene.fogFar = 18
  scene.fogColor = color(127, 127, 127, 117)
  -- Get the sky material and change the sky and horizon colors
  skyMaterial=scene.sky.material  
  skyMaterial.sky = color(85, 128, 217, 255)
  skyMaterial.horizon = color(194, 195, 220, 255)
    
end
function update(dt)
	-- Update the scene (including physics, voxels and other systems)
    scene:update(dt)
    
end
function draw()
    
	update(DeltaTime)
	-- Draw the scene (must be done within the draw function)
	scene:draw()
end