Help with exporting code

I finished with an app I made, only to find excode won’t work with it. Any suggestions on how to fix this?

I haven’t tried exporting an app yet, but I do know to get it you long press on a project and select export, and that it requires the Codea Runtime to work. Could you give more details on how Xcode “didn’t work” with it? Any error messages?


I have used the export function successfully, however there were a couple of ‘gotchas’. Firstly I had an original version of the developer tools including Xcode, version, this doesn’t work, you need Xcode v4.6.3 which is now a standalone app from the App Store.

In the correct version of Xcode the build failed for me due to a linking error, I’m afraid I can’t remember which library, but I had to add a library dependency into the project…

As @SkyTheCoder says, chat the error messages you get, it worked fine for me after the above and I could run the app in the iPad simulator on the Mac…


I got the simulator working, but when I tried to put the app on my iPad, I keep getting the prompt, To few items in Property/ teams/ Entity/ Developer

never mind

Now I am getting the error message:
Code Sign error: The identity ‘iPhone Developer’ doesn’t match any valid, non-expired certificate/private key pair in your keychains

The simulator works, but I can’t get it to work on the iPad

I’d guess the most recent error is what it says: you need a developer ID.

I have one
Do you have to pay for another version of it?

The following tutorial may assist:

This is mostly related to the old runtime way of doing things but section 13.3 on talks about the iTunes Connect side of things. In short you need to import your developer certificate into Xcode and assign it to this project.

Thanks. I’ll try this tomorrow.

This doesn’t work, but I found out what to do. #:-S

@tyguy2 - share? What process did you use?