A while back now (over a year?) I posted a little adventure game my daughters thought up.
It’s sweet, though it goes really fast. There’s lots of kid art in it–perhaps not too interesting to those of us who aren’t breeders, but for the childed there may be a twinge of affectionate recognition.
Anyway I always thought I’d submit it to the App Store, and recently I’ve been trying to finish it up.
Big problem: it crashes! Consistently!
I’ve assumed it had something to do with loading/unloading all that art, so I’ve done everything I can think of to make sure the images are dumped from RAM once they’re not needed. But it still crashes.
If anyone can give me pointers as to where I’m going wrong, I’d be very grateful.
To reproduce the crash, just run one of the games and tap on the buttons very quickly. For me the crash usually comes around the 12th-17th button press.
Project at:
https://gist.github.com/GlueBalloon/594f2a8ab825d4ec232d
Needed assets at:
https://www.dropbox.com/sh/hg5cplngi7v7268/AAA8ezcK_ZJk2gZNF52sAvL_a?dl=0