Images.xcassets: The app icon set “AppIcon” has an unassigned image.
Images.xcassets: LaunchImage.launchimage/Default.png is 320x480 but should be 640x960.
They don’t prevent me from testing the app on the simulators on on my iPad.
So should i correct them before submitting the app?
If yes, what should i do?
Thanks.
@Jmv38 The second error is telling you that one of the Codea splash images needs to be double the size. Can easily go into the folder with the Codea splash images and pull that one into Gimp and resize it, then drop it back in the folder with the same name overwriting the original.