glsl version and arrays?

anyone know what the glsl version is for codea?

~~from what i read online we need greater than 3.3 for arrays in shaders ~~

~~ and i can’t seem to get arrays to work ~~

~~ if i can get this to work i can share a cool 2d lights demo i’ve been working on so any help would be much appreciated~~

~~ actually after a bunch of iteration i found that arrays do indeed work with the current version of codea and glsl ~~

~~ however, the problem i have now is a for loop in glsl doesn’t want to work with a uniform int value ~~

edit- i’m a big DERP and basically misspelled my variable name lol, it’s all working now