So, I currently have a Swift app that does live multiplayer over GameCenter.
It’d take some digging in the old forums to find it, but I also got live multiplayer working over GameCenter with the old-style communication bridge between objc and Codea.
So I currently have two sets of Game Center multiplayer code, and it seems to me there’s no reason I shouldn’t be able to get live Game Center multiplayer working with the objc bindings, but I’ll need help.
@jfperusse, would you be willing to work together on this? I’ll do the boots-on-the ground work if you’ll try to be available to consult on snags that come up.