The BasicPlayer UI covers too much of the screen, and I don’t need all that inventory stuff if I just want to walk around in some terrain.
That’s the purpose of VoxelWalker: you can see the whole screen, and you can just walk around in terrain (it uses an adapted version of @dave1707’s dual-joystick code).
The video shows it working in its own project and also in dave1707’s terrain generator, and it should work just as easily in any of your own voxel creations.
note there’s a bug I can’t figure out, and you can see it in the video when I reset the terrain generator 3 or 4 times. For some reason, in dave’s terrain project, sometimes the joysticks don’t load at all, and I have to tap the reset button until they appear. Any tips on fixing it would be awesome.