I wonder if it would be possible to add custom shaders support to codea, even if that would require to use tools like iExplorer or iFunBox to add shaders to the app.
@shrike it might be possible to modify the existing shaders, but the loading mechanism is hard-coded. We plan to add support for custom shaders written in the Codea editor — but that is still a way off.
Feel free to hack around using iExplorer! And be sure to share your results.
Thanks @Simeon. It would be really wonderfull having the possibility to define custom shaders! I’d like to use some simple effect like wind over trees or grass but the implementation i’ve tried working only with image set/get has (obviously) very low performances