So - I have a big chunk of data for the project I’m looking at. I’ll probably care less once we can import/export projects, or have socket connections, but right now it’s cut and paste. I’d like to compress it, then base64 encode it. I have the base64 stuff working - but compression is a bit hairy to write in lua.
This won’t help me right now, but the zlib library would be a handy thing, and should be straightforward to include.