When I tab or swipe from a running Codea program that uses the external keyboard (WASD for my dungeon), when I come back to Codea, the keyboard is no longer enabled. Is there some kind of event that I can use to detect that so that I can do the show keyboard operation again? I don’t want to do it all the time, since if you don’t have the external, it pops up the keyboard way too much. With no external, the player uses on-screen buttons, not the keyboard.
Thanks!