Well I thought I’dd make a discussion as well about my project
the idea behind it is simple, you’re an alien, you’re flying in your space ship, and want to get suplies on other planets, the only problem… you can’t beam down, something’s interfering the transporters. Your landing gear is broken. How will you manage to get those supplies? Your commander told you to jump out of the ship to the planet. Catch some credits and other usefull things while falling. dodge debry, and make your way to the surface. once there you will disable the interferance and beam back up
This game will include several levels, and might have one or 2 minigames, for example, disable the bad transmittors or so
Updates will be posted here and I’ll post images as soon as possible. Now working on the menu, and after that I’ll get some image loading done, since we all need that after that I’ll work on basic game mechanics, then add more stuff, win conditions, lifes, power ups, …
Progress on my rather ugly menu
@JakAttak haven’t your parents taught you that lying is bad? xD
but going to bed now, 5:21 am, early enough for today xp
Ok can’t upload any video now, but what I got so far:
- a menu (as you can see above)
- an intro scene
i will start coding some gameplay now, hopefully it will work out well
that menu looks spiffy to me! Love the background.
ok i finally had some time to work on this some more, this is what an extra hour of work did to some basic gameplay
https://www.dropbox.com/s/wqu1cx5q0j9esxj/Video%2025-12-13%2023%2031%2031.mp4
I’ll share the code in a few minutes
What I wanna do now is:
better placement of obstacles (as you can see it’s still very messy now)
a score bar
coin bar
shop
powerups
and then some better sprites for the obstacles
Is the Gameplay that laggy, or is it the camera?
Nice. Here’s my question: does it ever end, or is it an infinite drop?
@CodeaNoob that’s just the camera, on ipad it’s really smooth (tho picking up coins should be made better, now they just dissapear instead of nicely dissapearing)
@JakAttak idk yet, for now it’s infinite, but I might add levels, depends on how everything works out any ideas are welcome
@stevon8ter, why not make it optional for their to be an ending?
@CodeaNoob well that would not really be an ‘option’ but more something like a game mode… I’ll think about it, thx
Update: finally, here’s the first release of code (yes I know the sprites are messed up, I’ll transfer them to another image host asap)
http://twolivesleft.com/Codea/CC/alpha/index.php?v=1208
UPDATE
http://twolivesleft.com/Codea/CC/alpha/index.php?v=1217
fixed sprites, tho my code returns 1 error when crashing into asteroids
the error is located in the tab ‘Over’ and caused by table.sort
I can’t figure out what’s wrong…
http://twolivesleft.com/Codea/CC/alpha/index.php?v=1217
for table to string and vice versa, I adjusted some of @dave1707’s code I found on here
any thoughts on what’s messing it up?
@stevon8ter I changed table.insert(t,val) to table.insert(t,tonumber(val)). See below.
function stringToTable(s,t)
print("\
------ string to tableeee ------")
c=1
m=1
while true do
s1,e1=string.find(s,"*",c) -- find asterisk seperator
print(s1,e1)
if s1==nil then
break -- end of string
else
val=string.sub(s,c,s1-1) -- get key or value
if m%2 == 0 then
table.insert(t, tonumber(val)) -- val = value
end
m = m + 1
c=e1+1
end
end
end
omg @dave1707 thanks so much didn’t think of it still being a part of a string xo stupid me xp
Another update, this time i only got a video because to lazy to share the code
https://www.dropbox.com/s/tqi7dv4hk7ul1td/Video%2028-12-13%2003%2014%2045.mp4
Notice the blue bar at the top? This is your space-time-distortian power, if you press the screen, you fall slower, but there’s a catch, by using your special power, the space also gets messed up, in a way that asteroids will be closer to eachother and sometimes even intersect eachother, so use this power at your own risk, or only use it for a little when wanting to get out of a nasty situation
When the bar reaches 0, your power is empty, keeping the touch on screen won’t do anything, however if you release your touch, the bar will start refilling at a slow rate.
Ok lads, this is one of my last updates I’ll make
http://twolivesleft.com/Codea/CC/alpha/index.php?v=1221
this includes:
upgrades for the special power bar, in the shop
highscore list
‘full’ game
game over scenes
coins
tilt to move
…
I’ll make the ‘about’ menu changed to ‘tutorial’ so that there’s info about the power bar, shop, movement etc etc, and I think that’ll be about it
if I got time to make powerups, I’ll try that
Latest version
http://twolivesleft.com/Codea/CC/alpha/index.php?v=1231
added basic screen transitions and included the about and credits screen
this will probably be the final update
And yes I know this game is kinda boring and so many games like this already, but it’s the best I could do