Codea 2.7.5 (145)

@Bri_G it is possible to make it so you have to drag twice to close Codea. I might add it as an option to Settings (I personally prefer to be able to instantly close it, but I can see how it’s frustrating when it happens by accident)

@Simeon - not worth changing for one individual, unless there is a general agreement for the need - or if the settings you mention is an optional feature.

I also noticed that you can’t get close to some of the edges when you try to touch the screen. If an option can be set to allow full screen touching, I’m for it. It should be possible to know when a drag from off screen is happening as opposed to a touch near the edge or a drag near the edge.

@dave1707 yeah perhaps that should be the default behaviour when running the runtime view? Or maybe an API for it.

iOS refers to this as “deferring system gestures.” What this means is that you see a little “tongue” pop out when you first drag (but it doesn’t interfere with your app), then if you drag again the system gesture happens.

@Simeon I’m not sure how or when this happened. I have 2 old projects that have no tabs when I open them. If I run the projects, they show the print window and give no errors. See the 2 images. I looked at those 2 projects on a backup I created 9 months ago and they were blank. So they were probably like this for a long time. I looked at those 2 projects on my other iPad and they were OK. I copied all of my projects there maybe a few years ago, so they were valid back then. I don’t remember the last time I used them on the iPad I use constantly.

PS. I wrote some code to check all my projects and only 2 of them didn’t have any tabs in them. I haven’t the slightest idea how I would have lost all the tabs in those 2 projects since I don’t remember ever opening them again after about a week of creating them.

@dave1707 that is really strange. I wonder if it’s something to do with the iOS file system support added to later versions of Codea. I’m going to try transition Codea to use UIDocument, which is Apple’s recommended way of building document-based apps. I’m sorry this happened to you!