Is there anyway I can switch from seeing through one camera to seeing through another camera??
Thanks in advance
Is there anyway I can switch from seeing through one camera to seeing through another camera??
Thanks in advance
i think there’s really only one, so you need to reposition it as desired. could build a little table or object for each setting …
@Creator27 - hope this helps
function setup()
--
img = image(CAMERA)
orient = true
parameter.action("Switch",function() Switch = not Switch end)
end
function draw()
-- This sets a dark background color
background(40, 40, 50)
if Switch == true then
cameraSource(CAMERA_FRONT)
elseif Switch == false then
cameraSource(CAMERA_BACK)
end
sprite(CAMERA,WIDTH//2,HEIGHT//2)
end
@Creator27 - oops, think I may have missed the point. Do you mean the Craft camera ?
If so look at the definition of Cameras in the dependency of that name
orbit viewer:init(entity,target,zoom,minZoom,maxZiom)
Which is the one I think you need.
You need to possibly reposition the entity and Chang’s the target position. Just depends what exactly you are wanting to achieve.
If you actually need a second camera I think you ma be able to define one, as the routine is a class, you may have also to build up a second scene.