Curious as to whether Codea allows similar access as described here for Love2D:
https://love2d.org/wiki/love.run
Thanks
Curious as to whether Codea allows similar access as described here for Love2D:
https://love2d.org/wiki/love.run
Thanks
Not really.
I do occasionally need to add an additional routine that needs to be executed once per frame without requiring a user add anything (for a library implementation).
In that case I’d suggest overriding tween.update
and calling the original function in the override to maintain original behaviour.
No idea if this advice helps…
Thanks for the idea