In the Learn Craft example, Cameras tab, the code refers tocamera.eulerAngles
, camera.position
and camera.forward
. It looks as if maybe camera.forward is a unit? vector in the direction the camera faces, but the manipulation of position eludes me. None of those values seem to be documented.
I’ll try setting up some parameters and fiddle, but advice and pointers to info would be helpful, as would documentation of more of the hidden stuff in there.
Relatedly, I see to an entity’s “transform”. What might that be, pray tell?
Thanks!