A new video to show the project at 0.50. As per several suggestions, I’m going to add some additional challenges (Laser Skeet – blast a set of fast moving targets, Maze Race – be the first bot to reach the goal, Chip Chase – track down and collect wandering prizes) in addition to the standard “zap the other bot” exercise. That will mean some fairly big changes in the structure.
So I thought I’d show “classic” BC before I rip it apart. Comments not just welcome, but really really needed.
After finally trying out the wonderful Cargo Bot, I got inspired to knock around my own drag and drop programming toy. Battle Chips is a new take on battling robot games going back to Robot Wars. It’s incomplete, but after a long day trapped in waiting rooms, I think I made good progress.
Now I need some suggestions for additional programming chips, ways to implement varied bot hardware, and a system for exchanging bots with others.