3D Blur In The Background (Is This Even Possible??)

The title says it all. Is there anyway I can change the focus on the scene’s main camera, so that it focuses on one point and blurs the rest of the scene?

Thanks in advance :slight_smile:

Not easily I wouldn’t imagine. This sort of effect usually requires a post-process effect with a custom shader.

@Steppers, how could I apply post processing onto my game??