# URGENT HELP!!!!

Ok so now I might be asking for ALOT but I would seriously LOVE the person that answers these for me…
Ok so I’m a noob at this (100%) and I was wondering if people could give me some codes and a quick tutorial… Not asking for a full game just stuff like starting codes, like a basic shooting code and adding sprite movements and stuff… and I would really appreciate some small codes and a quick tutorial to start me up! THANKYOU IF ANYONE WOULD DO THIS I WOULD LOVE YOU SO MUCH!!!

And tutorials!

See the wiki link above, lots there

And I don’t see why this is so urgent, or why you had to shout

There’s really no need to shout

What wiki link and sorry it’s just urgent, didn’t meet to shout and didn’t really solve problem…

Oh that wiki gotcha… ^:)^

Oh and I’m reading thee book and it’s really helping thanks! :)>-

search subject starter game

Or how about just looking at the examples in the actual app itself.

Seriously - if you can’t even be bothered to at least run the examples and have a look at the built in documentation - BOTH of which are excellent BTW, then there isn’t anything anyone on the forums can do to help.

Here’s some supplementary examples that you can mess with

``````function setup()
displayMode(FULLSCREEN)
x = 0
y = HEIGHT/2
x2 = WIDTH/2
y2 = HEIGHT/2
score = 0
end
function draw()
background(0) -- this redraws the background. Everything in codea must be redrawn to stay on the screen. Codea refreshes the screen 60 time a second.
fill(255, 0, 0, 255) -- sets the color of shapes and text.(shapes like rectangles and circles)
ellipse(x2,y2,50)
x = x + 30 -- moves laser across the screen
sprite("Tyrian Remastered:Bullet Wave B",x,y,20,20) -- draws laser
sprite("Space Art:UFO",50,y) -- draws UFO
if x > 1020 then -- check if x has a value then 1020
x = 0 -- if x is bigger then 1020, x is reset to 0
end
if x >= x2 - 50 and x < x2 + 50 and y >= y2 - 50 and y < y2 + 50 then -- checks if laser collides with sphere
score = score + 1 -- if so, add 1 to score value
x = 0 -- reset x to 0
end
fill(255)
fontSize(100) -- sets the size of the text
text(score,WIDTH/2,HEIGHT-50) -- this is what I meant by text(It will have the color white).
end
``````

Also if you have a Dropbox account this links could help.
https://www.dropbox.com/sh/q8fwcwvl89ufvjl/AAAHHUV0m9Co3uVbJJ2MHzMOa?dl=0

Thanks Programmer!! :)>-