I’m having trouble getting functions with a variable amount of parameters to work correctly.
When i write a function like
function testArg(...)
print(arg[1])
end
and then call it with
testArg(1,2,3)
I get an error that says “Attempt to index a nil value (global ‘arg’)”
Normally I would just assume that I didn’t do something right, but then I also found that the Roller Coaster project also has a function with variable parameters, so I replaced its main with
a = Vec3(1,2,3)
Vec3.SetEye(1,2,3)
and this gives the same error.
I just learned how to write these types of functions yesterday, so it may be that I’m doing something wrong, but it seems odd that the function in an example project would also not work (or maybe I’m calling it incorrectly).
My main question is: how can I correctly write and use a function with a variable amount of parameters in Codea?
Thank you.