Is there a way to add iOS 6 support to new apps. Some of my friends have started testing my game, but those with iOS 6 cant play because the app will keep crashing for them. I have set the target iOS to 6.0 in Xcode, and have also read that Codea might not support iOS 6, but does anyone know a way around this? Im using Xcode 5 by the way.
@YoloSwag I don’t know if this will work, but the only way I can think of is trying to download Codea 1.5.5 (you might not be able to get it from the App Store but seeming as you’ve purchased it I don’t see why it would be a problem getting it elsewhere) and then use the old runtime. I’ve exported my app to 6.1 and I haven’t heard any problems relating to that, although I don’t think any testers are on iOS<7