Dear codeans,
Today I decided to start programming a bit more again, so I started a project which will take a while to complete, and on which I’ll work once or twice a week (since I am still busy with school etc)
Now, I will not be sharing any code soon, I first want to have it in a state that is acceptable to play.
What I am trying to do: you’re a cadet who just came out of space-academy, and you get a chance to be captain of your own spaceship for 1 mission (plot may change)
so the player controls a spaceship, the ship has shields which are visually seeable in the game (video further). The shields can be hit seperatly and will degrade over time untill they collapse and leave a part of your ship vulnerable (which you can avoid getting hit by turning your ship in such fashion that the open shield is never facing the enemies.
I might also make a local multiplayer (1 ipad, 2 players) where players fight against (or maybe even WITH) eachother.
Now why do I need input from the community you ask?
Well, I always like to hear people their opinions about how some feature can enhance the players experience, how controls might feel better etc
so let’s first watch this small video of what I’ve got so far:
so let me explain: on the left side of the screen, you can get the slider joystick which controls the rotation of the ship
On the right side, there’s a button which controls the movement (in other words: forward when you press it)
this button has a ‘retry’ thingy because I had this sprite planned for something else but ended up not using it
on the bottom left, you can see this weird circle, for now that’s just pointing the red circle in the same angle as the ship, but will probably become a health-bar instead
The things I need some help with for now is: What kind of movement would be better…?
rotation: 1) a slider as it is now, fixed/loose 2) 2 buttons (left/right) 3) some kind of steering wheel
movement: 1) a button 2) a vertical slider 3) fixed movement, player does nothing
shooting: 1) a button 2) just press the right side of the screen
edit: another option would be a normal joystick, for example: when ship’s pointing down, and you move the joystick up, it would move forward while making a rotation to the ‘up’ position
If you have any further suggestions, please comment, I like feedback alot
thanks guys