function setup()
displayMode(FULLSCREEN)
tocar = {}
estrellas = {}
end
function draw()
background(15, 18, 14, 255)
xx = 0
yy = 0
conteotoques = 0
for f,touch in pairs(tocar) do
conteotoques = conteotoques + 1
xx = touch.x
yy = touch.y
end
if conteotoques == 1 then
-- sound(SOUND_HIT, 25656)
table.insert(estrellas,{
t = readImage("Platformer Art:Block Special"),
x = xx,
y = yy,
tamano = math.random(60,130),
velocidad = math.random(2),
direccion = math.random(360),
fade = 80,
r = 20,
g = 8,
b = 30
})
end
for e,g in pairs(estrellas) do
tint(g.r,g.g,g.b,g.fade)
pushMatrix()
translate(g.x,g.y)
rotate(g.fade)
sprite(g.t,0,0,g.tamano)
popMatrix()
g.x = g.x+g.velocidad*math.cos(math.rad(-g.direccion))
g.y = g.y+g.velocidad*math.sin(math.rad(-g.direccion))
g.fade = g.fade + 19
end
end
function touched(touch)
if CurrentTouch.state == ENDED then
tocar[touch.id]=nil
else
tocar[touch.id]=touch
end
end