Hi All.
I have noticed that when zoomed in ( scale(x) in Main “scene” ) , shapes like ellipses and, in less obvious way, rectangles have there edges blurred a lot. noSmooth() don’t help for ellipses. Is there a way to avoid these effect, may be with shaders or something else ? Thank you.
@Lostania Have you tried a forum search. I remember that being talked about but I don’t remember how long ago.
@Lostania I did a search and found this link. There might be others.
https://codea.io/talk/discussion/5159/retina-objects