Title
How about something like this (not tested on iPad)
function setup()
originx=WIDTH/2 --x position of the point you are rotating about
originy=HEIGHT/2 --y position of the point you are rotating about
angle=0 --start angle in radians
dist=50 -- distance from centre of circle to point
end
function draw()
circlex=originx+dist*math.sin(angle)
circley=originy+dist*math.cos(angle)
ellipse(circlex,circley,10)
angle=angle+0.01 (increment in radians - the larger the number the faster the rotation
end
Look at the Animation Example Project an look at Paths or Aequences tabs. Should Help
thanks
Is there any smoother animations i can achieve using the rotate method?
For 3D, Pick a point, translate then rotate.